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Case Study

LiDAR Brand Activation

Interactive LiDAR installation built for a three-day corporate brand activation event.

Back to projectsTimeline: 6 WeeksCategory: FunTech Games

6,000+

attendee interactions

The Problem

A leading brand needed an interactive, physically engaging experience for attendees at a massive technology conference, aiming to attract visitors and build brand recall.

The Solution

We engineered a physical-meets-digital playground. We mounted high-precision LiDAR sensors on a giant video wall and wrote a custom game engine in Unity. The sensors tracked player movements instantly, translating body positions into game elements.

Engineering Challenges

Configuring the LiDAR tracking to ignore background crowd noise and maintaining low latency in a busy wireless interference environment.

Outcome & Performance

Attracted over 6,000 active attendee interactions during the three-day activation. Stood out as the conference's most popular brand booth.

System Design

Architecture Pattern

LiDAR Target Tracking System

Integrated component of the system stack.

Unity Game Engine

Integrated component of the system stack.

Web Sockets Communication Hub

Integrated component of the system stack.

Interactive LED Wall Setup

Integrated component of the system stack.

Technology Stack

C#UnityLiDAR SDKsNode.jsWebSockets

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